Tuesday, December 8, 2009

Patch 3.3: The Fall of the Lich King

Hello everyone,

Patch 3.3 is live everyone. The WoW tech support forums can be tricky to navigate. That's why we at WampaSlayer are doing what we can for our members. If you have a question regarding the patch download or a problem with WoW at all, try posting it in the WampaSlayer Forums first or shoot an e-mail to support@wampaslayer.com.

GM Dave

Tuesday, November 17, 2009

Did You Know...

...that WampaSlayer has merchandise!?!

Check out the Media Content page and see what our good friend Matt has to offer! Say thanks to Matt!

WampaSlayer is Hiring...

Kinda lol

We really want to get WampaSlayer back together but we a few more dedicated contributers. Specifically in the web design field and writing field. WampaCorp will be meeting soon to disuss the future of the organization and how to make it happen. The two biggest things we will be working on is the website and the newsletter. We need some people who have experience working with html and php code to bring some fresh ideas to our website. Also we need some people to come up with creative ideas for a newsletter. Send me an e-mail at dave@wampaslayer.com if your interested.

Saturday, April 11, 2009

Dave Arneson

From Wizards of the Coast

Dave Arneson
October 1, 1947 - April 7, 2009
Dave Arneson, co-creator of the original Dungeons & Dragons game, passed away on Tuesday evening, April 7th, after waging one final battle against cancer.

In 1969, when Dave Arneson and Gary Gygax first met at GenCon, both were dedicated tabletop wargamers, refighting historical battles with painted miniature armies and fleets. Their first collaboration (along with Mike Carr) was a set of rules for sailing-ship battles called Don't Give Up the Ship!

By the early 1970s, Dave's far-ranging interests led him to a unique concept in wargaming -- a wargame where each model represented just one hero instead of many soldiers in an army. That idea in itself wasn't new; "skirmish-style" games had been around for years. What was new were the ideas that the same heroes could be played in a series of games, learning and becoming more powerful with each battle; that their battles could be part of larger adventures set in the types of fantastic worlds popular in sword-&-sorcery fiction; and, most importantly, that playing just one hero at a time was more exciting than controlling a whole army if that hero had a personality. In other words, roleplaying.

Dave could have used any set of rules to wage his early roleplaying campaigns, which were set in his world of Blackmoor. For a time at least, he settled on Chainmail, written by Gary Gygax and Jeff Perren. It was a fortunate choice, because it brought him back into collaboration with Gary. They swapped ideas and articles, notes and charts, until eventually, the manuscript took on the shape that would become Dungeons & Dragons as published in 1974. Elements of Dave's earliest campaign -- the very first roleplaying campaign -- were published a year later in the Blackmoor supplement to D&D. Blackmoor contained yet another innovation -- the first published D&D adventure, Temple of the Frog.

In later years, Dave published other RPGs (Adventures in Fantasy), started his own game-publishing company (Adventure Games) and computer game company (4D Interactive Systems, Inc.), taught classes in game design, and lectured on educational roleplaying. Whether you're a lifelong D&D player or a newcomer to RPGs, a traditional paper-and-pencil gamer or an online roleplayer, we all owe a great debt of thanks to Dave Arneson and his groundbreaking Blackmoor game.


Without people like Dave Arneson WampaSlayer would not exist. While our deepest sympathy goes out to his family, we celebrate his life and his accomplishments. Thank you Dave for helping to bring us the game that we love. We hope your up on a cloud somewhere rolling nothing but 20s :)

Saturday, March 21, 2009

The Rebirth of the Play-by-Post

Greetings one and all!

I have the pleasure of announcing the 1st new play-by-post (PBP) since the end of the Slacker Project.

The new PBP will be DM'd by me and is set in a very interesting era. I've taken the very popular Fallout setting and applied it to our very own Downriver/Detroit area. For those of you unfamiliar with the Fallout setting, allow me to explain. Essentially, the world is stuck in the 50s mindset and design, but the world has suffered a huge nuclear war that has left much of the world a wasteland. If you've ever wanted to play a post apocalyptic campaign then here you go!

All of the details are available here. If you have any questions feel free to email me or private message (PM) me on the forums!

Tuesday, March 17, 2009

Let's See Them Dice!!!

Join WampaSlayer.com in celebrating the 3rd Annual Worldwide Dungeons & Dragons Game Day. It's this saturday, March 21st, from 11am - 7pm. There will be games running all day and a lot of other cool stuff to do. If you've never played the game before or you rolled with Gygax from the start, come on down to Big Ben's Comix this saturday and get your game on.

Games are about 2 hours long and ran by our three RPGA GMs. If you don't have that much time, or you're new to the game, WampaUniversity will be there running single encounters and teaching you the ins and outs of the game.

It's gonna be an Awesome Adventure.

Saturday, February 21, 2009

Sweet Stuff For the Jedi In You!

For those who are looking for the ultimate apparel and accessories, check out these two sites a friend recommended. One's for making your own Jedi (Sith) robes from scratch (TheJediAssembly.com) and another for building your own custom lightsaber piece-by-piece (TheCustomSabershop.com). My interest is peaked and I'm 89% sure I will utilize these sites!